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Universe sandbox 2 vs space engine
Universe sandbox 2 vs space engine





universe sandbox 2 vs space engine

Space Engine is really awesome, but it doesn't do what KSP does (and vice-versa, to be fair). it deeply affected me way more that it should have. The accomplishment of my first flight that just skimmed out of the atmosphere for a few minutes, hearing the music change and seeing Kerbin below you. Getting a rocket into orbit and thinking about all the hurdles that early real-life space programs had to overcome and thinking about the incredible majesty those first few astronauts must have experienced in space, that's why I love KSP. I love the little green Kerbals, and my wife thinks they are cute.

universe sandbox 2 vs space engine

I love the 1970's space program semi-cartoon art style. I really, REALLY enjoy KSP specifically for the almost-realistic ship building, rocket flying and mission planning. Warping between planets is going to stay to the side as "planetarium" mode and I am talking about the actual GAME which is going to come Liquids are also animated as well.Ī cold desert planet with atmosphere as viewed from the surface of a small asteroid Ī very rocket dwarf moon and asteroid orbiting a dead planet īUT SE IS GOING TO ADD REALISTIC SPACECRAFT WITH REALISTIC FLIGHT MECHANICS. Possibly one thing that can be incorporated in KSP from Space Engine would be the cloud cover on the worlds which is animated. KSP has to generate the physics for every object in your ship which takes a lot of CPU processing time. That takes a lot of graphic processing for display. The slowdown will occur when that sim has to generate planetary details which also happens in KSP. The only calculations take place when you enter a solar system at which point, all of the planets, moons, and other objects are traveling on rails in real or accelerated time. Space Engine uses a database of known and random seed generated data points. Space Engine is strictly a universe exploration program where everything is reached using warp speed, more often then now, you click on the object and get sent there directly, no flying skills needed, no limited speed, no rocket designing, no time factor. By using the number seed, all star systems visited will always be the same for every player.ĪS far as KSP, it is a simulator where you learn the construction and designing of space ships for flying to other worlds using known technology. As such, the unknown planetary systems will also be random seeded as well as their surface features. Space Engine uses real world data for the known universe and random seeded number to fill in the gaps of the unknown universe.







Universe sandbox 2 vs space engine